Methuselah is one of the few newly appeared “Titans,” as the kaiju have been dubbed, who made his on-screen debut in 2019’s Godzilla: King of the Monsters. Most of these have names that are either based on Biblical entities/demons/cryptozoological animals, so we’ll have to wait and see if any are included in future Godzilla installments. As a result, we have some basic names of a few new kaiju in the Godzilla universe, but have never actually laid eyes on them. Kong now on HBO Max, there’s no better time to familiarize yourself with the rogues gallery, should any of them reappear in the future.Ģ019’s Godzilla: King of the Monsters clouded the waters a bit by implying the existence of numerous new kaiju, but not actually showing them off. Instead, this list celebrates all of Godzilla’s many enemies and allies, from the most obscure and ineffectual to his greatest arch-nemeses. Godzilla universe, “Big G” himself is going to be at #1. Therefore, it should go without saying that in any kind of list ranking the monsters of the Toho Co. Every monster on this ranked list has had his features rearranged by Godzilla at least once unless he’s purely been an ally or blood relative. Sure he’s died once or twice along the way, but that’s fairly insignificant compared to the mountains of giant kaiju corpses he’s left in his wake. That’s pretty much his MO: Enter, wreck stuff, break monsters in half, exit stage left. If the tarrasque dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 30 feet of movement, exiting prone.In the last 60 years, Godzilla has messed up a lot of giant monsters. If the tarrasque takes 60 damage or more on a single turn from a creature inside it, the tarrasque must succeed on a DC 20 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 10 feet of the tarrasque. While swallowed, the creature is blinded and restrained, it has total cover against attacks and other effects outside the tarrasque, and it takes 56 (16d6) acid damage at the start of each of the tarrasque’s turns. If the attack hits, the target takes the bite’s damage, the target is swallowed, and the grapple ends. The tarrasque makes one bite attack against a Large or smaller creature it is grappling. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the tarrasque’s Frightful Presence for the next 24 hours. A creature can repeat the saving throw at the end of each of its turns, with disadvantage if the tarrasque is within line of sight, ending the effect on itself on a success. Each creature of the tarrasque’s choice within 120 feet of it and aware of it must succeed on a DC 17 Wisdom saving throw or become frightened for 1 minute. If the target is a creature, it must succeed on a DC 20 Strength saving throw or be knocked prone.įrightful Presence. Melee Weapon Attack: +19 to hit, reach 20ft., one target. Melee Weapon Attack: +19 to hit, reach 10ft., one target. Melee Weapon Attack: +19 to hit, reach 15ft., one target. Until this grapple ends, the target is restrained, and the tarrasque can’t bite another target.Ĭlaw. If the target is a creature, it is grappled (escape DC 20). Melee Weapon Attack: +19 to hit, reach 10 ft., one target. It can use its Swallow instead of its bite.īite. It then makes five attacks: one with its bite, two with its claws, one with its horns, and one with its tail. The tarrasque can use its Frightful Presence. Monstrous Compendium Vol 3: Minecraft Creatures
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