but also much more pedestrian than everything else in the game. Also, I softlocked the game when I was killed in the back by the flower that turns into a monster when you hit it with Sam's projectiles.įinally, the dialogue. The fade out and in is way slower than it should be. That said, I have a few issues with it that I think could be fixed easily.įirst, a way to speed up dialogue - Maybe have B skip the animation like most other games, and have start skip the "cutscene" instead of bringing up the menu in the middle of a conversation It's a game I want to see more of and keep playing. Let me preface this by saying I wishlisted this game as soon as I finished the demo. I really like the game! but please, add an option to disable mouse-acceleration, and consider re-balancing the gun as something more like a gun than a no-windup melee weapon. Instead of approaching stationary ranged enemies with a gun myself, i simply bubbled them and then charged an attack.Īlso, i don't know common gaining more ammo will be, so maybe the gun won't be such a special use-case weapon in the final gain, so take my criticisms with a grain of salt. I believe with a tutorial explaining the gun's strengths over the pans (No windup, instead of an expected greatly increased range or damage) It could have been a weapon i understood the use cases of more than i did. ![]() ![]() It doesn't have enough of an added range to use it to attack rooted enemies over simply charging an attack, and when the enemies do move towards you, charging an attack and being stationary benefits you, as it does more damage immediately than shooting the gun does, and it knocks the enemies back enough to start charging another attack. When i wasn't able to use Sam for the boss, the no-windup attack of the gun was actually useful.Īnd that was the only time. I found myself using the pan at all instances except for one: John's gun felt really really weak for something with a limited ammo. I was really frustrated until i found out you could turn off the limited range, and that the sensitivity was default at 5%!!!Īfter i changed the settings (No limit, ~50% sensitivity) it was a much more enjoyable experience, but i still had issues.Ī setting for limited range when in melee, but unlimited with ranged, would be very appreciated.ĭue to having to have a ~50% sensitivity to be most comfortable at a regular mouse pace, as soon as an enemy spawned behind me and i had to flick over to it, my mouse flew all the way across the screen.Īnd now for something not about the mouse, and that i have no actual idea what i'm talking about: I enjoyed the game! if there's one thing i have to ask, it's more mouse options.
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